![Any reason why my spline IK is acting like this when I rotate a master bone that connects the hook bones as well? This happens on all of my spline IK parts Any reason why my spline IK is acting like this when I rotate a master bone that connects the hook bones as well? This happens on all of my spline IK parts](https://external-preview.redd.it/7_K7AvXpWYpxWWBQ0yfs6FqVi45mi_Nfh74OC-R_caY.png?width=640&crop=smart&format=pjpg&auto=webp&s=71a45efcedfede6f33ae58bede478c1cb518903e)
Any reason why my spline IK is acting like this when I rotate a master bone that connects the hook bones as well? This happens on all of my spline IK parts
![spline ik at end of chain, rotation constraint at beginning - Animation and Rigging - Blender Artists Community spline ik at end of chain, rotation constraint at beginning - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/6/1/d/61d0cbd5ed82ccb37145f7a7e4b0bacfdb4373dd.png)
spline ik at end of chain, rotation constraint at beginning - Animation and Rigging - Blender Artists Community
![Spline IK won't follow global armature control. Translation works fine, but rotation is a mess and I can't quite figure out why. : r/blenderhelp Spline IK won't follow global armature control. Translation works fine, but rotation is a mess and I can't quite figure out why. : r/blenderhelp](https://external-preview.redd.it/MIF3vqxzI9NPvDN1cg0_A78pkj9PaJ1nxAxW6drvXsY.png?format=pjpg&auto=webp&s=78f9f529fb5cc365f40b8f34a1fa7f81f04f9185)
Spline IK won't follow global armature control. Translation works fine, but rotation is a mess and I can't quite figure out why. : r/blenderhelp
![The bones connected to the Spline IK do not follow the whole armature - Still need help - Blender Stack Exchange The bones connected to the Spline IK do not follow the whole armature - Still need help - Blender Stack Exchange](https://i.stack.imgur.com/68ZKz.png)